KITES!
Hey guys! FIEA is moving forward and classes are rapidly becoming filled with loads of work, concepts and, of course, video games. First up this week is the first round of Rapid Prototype Production game made in Adobe Flash.
Assigned into an amazing team, the five of us had to work hard to make a clean and playable flash game in just two weeks. Probably doesn't sound too difficult, but on top of other assignments as well as work and real life, this can become rather challenging. But of course, challenge accepted!
In just two weeks, we made an amazing and fun game known as: KITE FITE.
As you can see, this particular game is made for two players.
Object of the game: Defeat your opponent.
It's a very simple objective, and made to be childish fun for all to enjoy. Though, you can also be as competitive as you would like. Personally, I like to just have some fun and mess with the controls as I fly my Ram Kite.
As for the weapons, they are simple toys (yo-yo, fan, and top) that serve as three different types of combat styles. Each having an unique feel and style which can serve the player's strategy to defeat their opponent.
The focal point of the game are the kites. Tied down by their "weapons" the player chooses one of eight kite designs. Each color coded to their respective Chinese Zodiac sign.
In this game, you are able to choose from these eight zodiacs: (from left to right) Dog, Dragon, Ox, Pig, Ram, Rat, Rooster, and Tiger.
This amazing game's clean and stunning artwork was accomplished by both myself and Summan. We wanted to play off of ancient China and their love for kites. Not too many people know that they were the ones who created Kites, so we wanted to pay homage to such an amazing discovery.
The game would never have reached to such amazing playability without our two highly skilled programmers: Nihav Jain and Brian Bennett. They made all of the game play possible and they are awesome for their incredible skills and input into the game.
Our final member provided so much input, kept us all working together and was essentially the Creative Lead for the entire project: Agnesa Belegu. She's amazing and any group would love to work with her. She has such great ideas, and so does the rest of the group. Will miss working with all of you guys as we move to our next RPP section.
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