Welcome warrior. It is time to show your worth and reap bragging rights here in the Colosseum.
If you wish to prove that you are the best warrior in the land, then slay these beasts and rank higher than your fellow warriors.
Be warned, these monsters will learn over time and become much more difficult to fight.
Colosseum in Maya.
Hey guys! Updating once again.
Things have been rather busy, and today I am posting some concepts (and hopefully soon a video) of the most recent Rapid Prototype Android Tablet game, Colosseum. Man that was a mouth full.
Anyway, in the Colosseum you play on an Android Tablet, or phone if you prefer, and you must slay a variety of monsters. Surviving for as long as you can to rank continue to increase your score. However, the rounds get harder over time and you only have two ways of attacking: Melee with your sword, or Ranged/Pierce with your arrow.
You also must be wary that you will be attacked at all sides. Yes, this game simulated Virtual Reality and you must rotate your phone all around you in order to see the monsters from all angles. Though, you can also restrict that turn on the opening screen by unselecting the 360 button which will move it to a standard 180 rotation.Now, I probably made that sound confusing. Essentially this game is a virtual reality game and your phone/tablet is your "occulus rift" so to speak. You must look around the Colosseum to know where the monsters are attack and either tap (arrow) or swipe (sword) to attack the on coming monsters.
Bellow are just some of the monsters we had. These are the ones I designed and animated for the game.
Crisophynx. Flying opponent. Quick and hard to hit. |
Ki-Rin. Speed Opponent. Low Damage but rapidly approaches player. |
Manticore. Power Opponent. High Damage, slow movement. |
This game was loads of fun to work on! First RPP also that I got to make enemies. Woot!
I enjoy drawing monsters and making them a real threat in a game, hence why I enjoy anything that is considered a bad guy in most forms of entertainment. lol
Next RPP prototype is Scales of Truth (Jasmine and my pitch for capstone). I'm really looking forward to this one, and so excited to work on this game. Hopefully Scales get's to move on to being a Capstone game
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